

“I won’t say comic books are a giant part of the game,” Grivel continued, “but they are definitely there. When the subject of these comics, created as part of Far Cry 6’s backstory, comes up during our interview he’s positively beaming. “Supremos are inspired by Yaran comic books,” Grivel said, referring to Far Cry 6’s setting on the island nation of Yara, an in-fiction analog for Cuba. Enough said.īut David Grivel, Far Cry 6’s lead designer, and his team came up with a backstory for these Supremo contraptions anyway. When bad shit goes down, it will unload a brutal attack when they need it most - like firing off a barrage of rockets. 7, 2021, players will strap on the Supremo backpack of their choice.

On its face, Far Cry 6’s newest class of weapon, the Supremo, doesn’t need any justification.
